Swords Rune Words

  • El
  • Eld
  • Tir
  • Nef
  • Eth
  • Ith
  • Tal
  • Ral
  • Ort
  • Thul
  • Amn
  • Sol
  • Shael
  • Dol
  • Hel
  • Io
  • Lum
  • Ko
  • Fal
  • Lem
  • Pul
  • Um
  • Mal
  • Ist
  • Gul
  • Vex
  • Ohm
  • Lo
  • Sur
  • Ber
  • Jah
  • Cham
  • Zod
Rune Words Stats

Steel


  • Swords
  • Axes
  • Maces
  • +25% Increased Attack Speed
  • +20% Enhanced Damage
  • +3 to Minimum Damage
  • +3 to Maximum Damage
  • +50 to Attack Rating
  • 50% Chance of Open Wounds
  • +2 to Mana after each Kill
  • +1 to Light Radius

Malice


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • +33% Enhanced Damage
  • +9 to Maximum Damage
  • -25% Target Defense
  • +50 to Attack Rating
  • 100% Chance of Open wounds
  • Prevent Monster Heal
  • -100 to Monster Defense Per Hit
  • Drain Life -5

Strength


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • Wands
  • +35% Enhanced Damage
  • 7% Life stolen per hit
  • 25% Chance of Crushing Blow
  • +20 to Strength
  • +10 to Vitality
  • +2 to Mana after each Kill

King's Grace


  • Swords
  • Scepters
  • +100% Enhanced Damage
  • +150 to Attack Rating
  • +100% Damage to Demons
  • +100 to Attack Rating against Demons
  • +50% Damage to Undead
  • +100 to Attack Rating against Undead
  • Adds 5-30 Fire Damage
  • Adds 3-14 Cold damage
  • 7% Life stolen per hit

Spirit


  • Swords
  • Shield
Both
  • +2 To All Skills
  • +25-35% Faster Cast Rate (varies)
  • +55% Faster Hit Recovery
  • +250 Defense Vs. Missile
  • +22 To Vitality
  • +89-112 To Mana (varies)
  • +3-8 Magic Absorb (varies)
Shields
  • Cold Resist +35%
  • Lightning Resist +35%
  • Poison Resist +35%
  • Attacker Takes Damage of 14
Swords
  • Adds 1-50 Lightning Damage
  • Adds 3-14 Cold Damage
  • +75 Poison Damage Over 5 Seconds
  • 7% Life Stolen Per Hit

Honor


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Missile Weapons
  • +1 to all skills
  • +160% Enhanced Damage
  • +9 to Minimum Damage
  • +9 to Maximum Damage
  • +250 Attack Rating
  • 7% Life Stolen per Hit
  • 25% Deadly Strike
  • +10 to Strength
  • Replenish life +10
  • +2 to Mana after each Kill
  • +1 to Light Radius

Melody


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • +3 To Bow and Crossbow Skills (Amazon Only)
  • +20% Increased Attack Speed
  • +50% Enhanced Damage
  • +300% Damage To Undead
  • +3 To Slow Missiles (Amazon Only)
  • +3 To Dodge (Amazon Only)
  • +3 To Critical Strike (Amazon Only)
  • Knockback
  • +10 To Dexterity

Passion


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Missile Weapons
  • +25% Increased Attack Speed
  • +160-210% Enhanced Damage (varies)
  • 50-80% Bonus To Attack Rating (varies)
  • +75% Damage To Undead
  • +50 To Attack Rating Against Undead
  • Adds 1-50 Lightning Damage
  • +1 To Berserk
  • +1 To Zeal
  • Hit Blinds Target +10
  • Hit Causes Monster To Flee 25%
  • 75% Extra Gold From Monsters
  • Level 3 Heart of Wolverine (12 Charges)

Voice of Reason


  • Swords
  • Maces
  • 15% Chance To Cast Level 13 Frozen Orb On Striking
  • 18% Chance To Cast Level 20 Ice Blast On Striking
  • +50 To Attack Rating
  • +220-350% Damage To Demons (varies)
  • +355-375% Damage To Undead (varies)
  • +50 To Attack Rating Against Undead
  • Adds 100-220 Cold Damage
  • -24% To Enemy Cold Resistance
  • +10 To Dexterity
  • Cannot Be Frozen
  • 75% Extra Gold From Monsters
  • +1 To Light Radius

Lawbringer


  • Swords
  • Scepters
  • Hammers
  • 20% Chance To Cast Level 15 Decrepify On Striking
  • Level 16-18 Sanctuary Aura When Equipped (varies)
  • -50% Target Defense
  • Adds 150-210 Fire Damage
  • Adds 130-180 Cold Damage
  • 7% Life Stolen Per Hit
  • Slain Monsters Rest In Peace
  • +200-250 Defense Vs. Missile (varies)
  • +10 To Dexterity
  • 75% Extra Gold From Monsters

Crescent Moon


  • Swords
  • Axes
  • Polearms
  • 10% Chance To Cast Level 17 Chain Lightning On Striking
  • 7% Chance To Cast Level 13 Static Field On Striking
  • +20% Increased Attack Speed
  • +180-220% Enhanced Damage (varies)
  • Ignore Target's Defense
  • -35% To Enemy Lightning Resistance
  • 25% Chance of Open Wounds
  • +9-11 Magic Absorb (varies)
  • +2 To Mana After Each Kill
  • Level 18 Summon Spirit Wolf (30 Charges)

Venom


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • Ignore Target's Defense
  • +273 Poison Damage Over 6 Seconds
  • 7% Mana Stolen Per Hit
  • Prevent Monster Heal
  • Hit Causes Monster To Flee 25%
  • Level 13 Poison Nova (11 Charges)
  • Level 15 Poison Explosion (27 Charges)

Kingslayer


  • Swords
  • Axes
  • +30% Increased Attack Speed
  • +230-270% Enhanced Damage (varies)
  • -25% Target Defense
  • 20% Bonus To Attack Rating
  • 33% Chance of Crushing Blow
  • 50% Chance of Open Wounds
  • +1 To Vengeance
  • Prevent Monster Heal
  • +10 To Strength
  • 40% Extra Gold From Monsters

Silence


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • +2 to All Skills
  • +20% Increased Attack Speed
  • +20% Faster Hit Recovery
  • +200% Enhanced Damage
  • +75% Damage To Undead
  • +50 to Attack Rating Against Undead
  • 11% Mana Stolen Per Hit
  • Hit Blinds Target +33
  • Hit Causes Monster to Flee 25%
  • All Resistances +75
  • +2 to Mana After Each Kill
  • 30% Better Chance of Getting Magic Items
  • Requirements -20%

Death


  • Swords
  • Axes
  • Indestructible
  • 100% Chance To Cast Level 44 Chain Lightning When You Die
  • 25% Chance To Cast Level 18 Glacial Spike On Attack
  • +300-385% Enhanced Damage (varies)
  • 20% Bonus To Attack Rating
  • +50 To Attack Rating
  • Adds 1-50 Lightning Damage
  • 7% Mana Stolen Per Hit
  • 50% Chance of Crushing Blow
  • (0.5*Clvl)% Deadly Strike (Based on Character Level)
  • +1 To Light Radius
  • Level 22 Blood Golem (15 Charges)
  • Requirements -20%

Call to Arms


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • +1 To All Skills
  • +40% Increased Attack Speed
  • +240-290% Enhanced Damage (varies)
  • Adds 5-30 Fire Damage
  • % Life Stolen Per Hit
  • +2-6 To Battle Command (varies)
  • +1-6 To Battle Orders (varies)
  • +1-4 To Battle Cry (varies)
  • Prevent Monster Heal
  • Replenish Life +12
  • 30% Better Chance of Getting Magic Items

Oath


  • Swords
  • Axes
  • Maces
  • Indestructible
  • 30% Chance To Cast Level 20 Bone Spirit On Striking
  • +50% Increased Attack Speed
  • +210-340% Enhanced Damage (varies)
  • +75% Damage To Demons
  • +100 To Attack Rating Against Demons
  • Prevent Monster Heal
  • +10 To Energy
  • +10-15 Magic Absorb (varies)
  • Level 16 Heart of Wolverine (20 Charges)
  • Level 17 Iron Golem (14 Charges)

Fortitude


  • Swords
  • Axes
  • Maces
  • Armor
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
Both
  • 20% Chance To Cast Level 15 Chilling Armor when Struck
  • +25% Faster Cast Rate
  • +300% Enhanced Damage
  • +200% Enhanced Defense
  • +((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)
  • All Resistances +25-30 (varies)
  • 12% Damage Taken Goes To Mana
  • +1 To Light Radius
Weapons
  • +9 To Minimum Damage
  • +50 To Attack Rating
  • 20% Deadly Strike
  • Hit Causes Monster To Flee 25%
Armor
  • +15 Defense
  • Replenish Life +7
  • +5% To Maximum Lightning Resist
  • Damage Reduced By 7

Grief


  • Swords
  • Axes
  • 35% Chance To Cast Level 15 Venom On Striking
  • +30-40% Increased Attack Speed (varies)
  • Damage +340-400 (varies)
  • Ignore Target's Defense
  • -25% Target Defense
  • +(1.875*Clvl)% Damage To Demons (Based on Character Level)
  • Adds 5-30 Fire Damage
  • -20-25% To Enemy Poison Resistance (varies)
  • 20% Deadly Strike
  • Prevent Monster Heal
  • +2 To Mana After Each Kill
  • +10-15 Life After Each Kill (varies)

Wind


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Wands
  • Claws
  • 10% Chance To Cast Level 9 Tornado On Striking
  • +20% Faster Run/Walk
  • +40% Increased Attack Speed
  • +15% Faster Hit Recovery
  • +120-160% Enhanced Damage (varies)
  • -50% Target Defense
  • +50 To Attack Rating
  • Hit Blinds Target
  • +1 To Light Radius
  • Level 13 Twister (127 Charges)

Eternity


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Indestructible
  • +260-310% Enhanced Damage (varies)
  • +9 To Minimum Damage
  • 7% Life Stolen Per Hit
  • 20% Chance of Crushing Blow
  • Hit Blinds Target
  • Slows Target By 33%
  • Replenish Mana 16%
  • Cannot Be Frozen
  • 30% Better Chance Of Getting Magic Items
  • Level 8 Revive (88 Charges)

Fury


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • 40% Increased Attack Speed
  • +209% Enhanced Damage
  • Ignores Target Defense
  • -25% Target Defense
  • 20% Bonus to Attack Rating
  • 6% Life Stolen Per Hit
  • 33% Chance Of Deadly Strike
  • 66% Chance Of Open Wounds
  • +5 To Frenzy (Barbarian Only)
  • Prevent Monster Heal

Pheonix


  • Swords
  • Axes
  • Maces
  • Armor
  • Staves
  • Missile Weapons
  • Shield
  • Scepters
  • Polearms
  • Hammers
  • Clubs
Both
  • 100% Chance To Cast level 40 Blaze When You Level-up
  • 40% Chance To Cast Level 22 Firestorm On Striking
  • Level 10-15 Redemption Aura When Equipped (varies)
  • +350-400% Enhanced Damage (varies)
  • -28% To Enemy Fire Resistance
  • +350-400 Defense Vs. Missile (varies)
  • +15-21 Fire Absorb (varies)
Weapons
  • Ignores Target's Defense
  • 14% Mana Stolen Per Hit
  • 20% Deadly Strike
Shields
  • +50 To Life
  • +5% To Maximum Lightning Resist
  • +10% To Maximum Fire Resist

Destruction


  • Swords
  • Polearms
  • 23% Chance To Cast Level 12 Volcano On Striking
  • 5% Chance To Cast Level 23 Molten Boulder On Striking
  • 100% Chance To Cast level 45 Meteor When You Die
  • 15% Chance To Cast Level 22 Nova On Attack
  • +350% Enhanced Damage
  • Ignore Target's Defense
  • Adds 100-180 Magic Damage
  • 7% Mana Stolen Per Hit
  • 20% Chance Of Crushing Blow
  • 20% Deadly Strike
  • Prevent Monster Heal
  • +10 To Dexterity

Last Wish


  • Axes
  • Hammers
  • Swords
  • 6% Chance To Cast Level 11 Fade When Struck
  • 10% Chance To Cast Level 18 Life Tap On Striking
  • 20% Chance To Cast Level 20 Charged Bolt On Attack
  • Level 17 Might Aura When Equipped
  • +330-375% Enhanced Damage (varies)
  • Ignore Target's Defense
  • 60-70% Chance of Crushing Blow (varies)
  • Prevent Monster Heal
  • Hit Blinds Target
  • (0.5*Clvl)% Chance of Getting Magic Items (Based on Character Level)

Hand of Justice


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • 100% Chance To Cast Level 36 Blaze When You Level-Up
  • 100% Chance To Cast Level 48 Meteor When You Die
  • Level 16 Holy Fire Aura When Equipped
  • +33% Increased Attack Speed
  • +280-330% Enhanced Damage (varies)
  • Ignore Target's Defense
  • -20% To Enemy Fire Resistance
  • 7% Life Stolen Per Hit
  • 20% Deadly Strike
  • Hit Blinds Target
  • Freezes Target +3

Breath of the Dying


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
  • Indestructible
  • +60% Increased Attack Speed
  • +350-400% Enhanced Damage (varies)
  • -25% Target Defense
  • +50 To Attack Rating
  • +200% Damage To Undead
  • +50 To Attack Rating Against Undead
  • 7% Mana Stolen Per Hit
  • 12-15% Life Stolen Per Hit (varies)
  • Prevent Monster Heal
  • +30 To All Attributes
  • +1 To Light Radius
  • Requirements -20%