All Rune Words

  • El
  • Eld
  • Tir
  • Nef
  • Eth
  • Ith
  • Tal
  • Ral
  • Ort
  • Thul
  • Amn
  • Sol
  • Shael
  • Dol
  • Hel
  • Io
  • Lum
  • Ko
  • Fal
  • Lem
  • Pul
  • Um
  • Mal
  • Ist
  • Gul
  • Vex
  • Ohm
  • Lo
  • Sur
  • Ber
  • Jah
  • Cham
  • Zod
Rune Words Stats

Steel


  • Swords
  • Axes
  • Maces
  • +25% Increased Attack Speed
  • +20% Enhanced Damage
  • +3 to Minimum Damage
  • +3 to Maximum Damage
  • +50 to Attack Rating
  • 50% Chance of Open Wounds
  • +2 to Mana after each Kill
  • +1 to Light Radius

Nadir


  • Headgear
  • +50% Enhanced Defense
  • +10 Defense
  • +30 Defense vs. Missile
  • +5 to Strength
  • +2 to Mana after each Kill
  • -33% Extra Gold from Monsters
  • -3 to Light Radius
  • Level 13 Cloak of Shadows (9 charges)

Malice


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • +33% Enhanced Damage
  • +9 to Maximum Damage
  • -25% Target Defense
  • +50 to Attack Rating
  • 100% Chance of Open wounds
  • Prevent Monster Heal
  • -100 to Monster Defense Per Hit
  • Drain Life -5

Stealth


  • Armor
  • +25% Faster Run/Walk
  • +25% Faster Casting Rate
  • +25% Faster Hit Recovery
  • +6 to Dexterity
  • Regenerate Mana 15%
  • +15 Maximum Stamina
  • Poison Resist +30%
  • Magic Damage Reduced by 3

Leaf


  • Staves
  • +3 to Fire Skills
  • Adds 5-30 Fire Damage
  • +3 to Inferno (Sorceress Only)
  • +3 to Warmth (Sorceress Only)
  • +3 to Fire Bolt (Sorceress Only)
  • +(2*Clvl) Defence (Based on Character Level)
  • Cold Resist +33%
  • +2 to Mana after each Kil

Zephyr


  • Missile Weapons
  • 7% Chance to Cast Level 1 Twister When Struck
  • +25% Faster Run/Walk
  • +25% Increased Attack Speed
  • +33% Enhanced Damage
  • -25% Target Defense
  • +66 to Attack Rating
  • Adds 1-50 lightning damage
  • +25 Defense

Ancient's Pledge


  • Shield
  • +50% Enhanced Defense
  • Cold Resist +43%
  • Lightning Resist +48%
  • Fire Resist +48%
  • Poison Resist +48%
  • 10% Damage Taken Goes to Mana

Holy Thunder


  • Scepters
  • +60% Enhanced Damage
  • +10 to Maximum Damage
  • -25% Target Defense
  • Adds 5-30 Fire Damage
  • Adds 21-110 Lightning Damage
  • +75 Poison Damage over 5 secs
  • +3 to Holy Shock (Paladin Only)
  • +5% to Maximum Lightning Resist
  • Lightning Resist +60%
  • Level 7 Chain Lightning (60 charges)

Strength


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • Wands
  • +35% Enhanced Damage
  • 7% Life stolen per hit
  • 25% Chance of Crushing Blow
  • +20 to Strength
  • +10 to Vitality
  • +2 to Mana after each Kill

Edge


  • Missile Weapons
  • Level 15 Thorns Aura When Equipped
  • +35% Increased Attack Speed
  • +320-380% Damage To Demons (varies)
  • +280% Damage To Undead
  • +75 Poison Damage Over 5 Seconds
  • 7% Life Stolen Per Hit
  • Prevent Monster Heal
  • +5-10 To All Attributes (varies)
  • +2 To Mana After Each Kill
  • Reduces All Vendor Prices 15%

King's Grace


  • Swords
  • Scepters
  • +100% Enhanced Damage
  • +150 to Attack Rating
  • +100% Damage to Demons
  • +100 to Attack Rating against Demons
  • +50% Damage to Undead
  • +100 to Attack Rating against Undead
  • Adds 5-30 Fire Damage
  • Adds 3-14 Cold damage
  • 7% Life stolen per hit

Spirit


  • Swords
  • Shield
Both
  • +2 To All Skills
  • +25-35% Faster Cast Rate (varies)
  • +55% Faster Hit Recovery
  • +250 Defense Vs. Missile
  • +22 To Vitality
  • +89-112 To Mana (varies)
  • +3-8 Magic Absorb (varies)
Shields
  • Cold Resist +35%
  • Lightning Resist +35%
  • Poison Resist +35%
  • Attacker Takes Damage of 14
Swords
  • Adds 1-50 Lightning Damage
  • Adds 3-14 Cold Damage
  • +75 Poison Damage Over 5 Seconds
  • 7% Life Stolen Per Hit

Myth


  • Armor
  • 3% Chance To Cast Level 1 Howl When Struck
  • 10% Chance To Cast Level 1 Taunt On Striking
  • +2 To Barbarian Skill Levels
  • +30 Defense Vs. Missile
  • Replenish Life +10
  • Attacker Takes Damage of 14
  • Requirements -15%

Radiance


  • Headgear
  • +75% Enhanced Defense
  • +30 Defense vs. Missiles
  • +10 to Vitality
  • +10 to Energy
  • +33 to Mana
  • Damage Reduced by 7
  • Magic Damage Reduced by 3
  • 15% Damage Taken Goes to Mana
  • +5 to Light Radius

Insight


  • Staves
  • Polearms
  • Level 12-17 Meditation Aura When Equipped (varies)
  • +35% Faster Cast Rate
  • +200-260% Enhanced Damage (varies)
  • +9 To Minimum Damage
  • 180-250% Bonus to Attack Rating (varies)
  • Adds 5-30 Fire Damage
  • +75 Poison Damage Over 5 Seconds
  • +1-6 To Critical Strike (varies)
  • +5 To All Attributes
  • +2 To Mana After Each Kill
  • 23% Better Chance of Getting Magic Items

Lore


  • Headgear
  • +1 to All Skills
  • +10 to Energy
  • Lightning Resist +30%
  • Damage Reduced by 7
  • +2 to Mana after each Kill
  • +2 to Light Radius

Honor


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Missile Weapons
  • +1 to all skills
  • +160% Enhanced Damage
  • +9 to Minimum Damage
  • +9 to Maximum Damage
  • +250 Attack Rating
  • 7% Life Stolen per Hit
  • 25% Deadly Strike
  • +10 to Strength
  • Replenish life +10
  • +2 to Mana after each Kill
  • +1 to Light Radius

Rhyme


  • Shield
  • +40% Faster Block Rate
  • 20% Increased Chance of Blocking
  • Regenerate Mana 15%
  • All Resistances +25
  • Cannot be Frozen
  • 50% Extra Gold from Monsters
  • 25% Better Chance of Getting Magic Items

Peace


  • Armor
  • 4% Chance To Cast Level 5 Slow Missiles When Struck
  • 2% Chance To Cast level 15 Valkyrie On Striking
  • +2 To Amazon Skill Levels
  • +20% Faster Hit Recovery
  • +2 To Critical Strike
  • Cold Resist +30%
  • Attacker Takes Damage of 14

Black


  • Maces
  • Hammers
  • Clubs
  • +15% Increased Attack Speed
  • +120% Enhanced Damage
  • +200 to Attack Rating
  • Adds 3-14 Cold Damage
  • 40% Chance of Crushing Blow
  • Knockback
  • +10 to Vitality
  • Magic Damage Reduced By 2
  • Level 4 Corpse Explosion (12 Charges)

White


  • Wands
  • +3 to Poison and Bone Skills (Necromancer Only)
  • +20% Faster Cast Rate
  • +2 to Bone Spear (Necromancer Only)
  • +4 to Skeleton Mastery (Necromancer Only)
  • +3 to Bone Armor (Necromancer Only)
  • Hit causes monster to flee 25%
  • +10 to vitality
  • +13 to mana
  • Magic Damage Reduced by 4

Smoke


  • Armor
  • +20% Faster Hit Recovery
  • +75% Enhanced Defense
  • +280 Defense vs. Missiles
  • +10 to Energy
  • All Resistances +50
  • -1 to Light Radius
  • Level 6 Weaken (18 charges)

Splendor


  • Shield
  • +1 To All Skills
  • +10% Faster Cast Rate
  • +20% Faster Block Rate
  • +60-100% Enhanced Defense (varies)
  • +10 To Energy
  • Regenerate Mana 15%
  • 50% Extra Gold From Monsters
  • 20% Better Chance of Getting Magic Items
  • +3 To Light Radius

Memory


  • Staves
  • +3 To Sorceress Skill Levels
  • +33% Faster Cast Rate
  • +9 To Minimum Damage
  • -25% Target Defence
  • +3 To Energy Shield (Sorceress Only)
  • +2 To Static Field (Sorceress Only)
  • +50% Enhanced Defense
  • +10 Vitality
  • +10 Energy
  • Increase Maximum Mana 20%
  • Magic Damage Reduced By 7

Harmony


  • Missile Weapons
  • Level 10 Vigor Aura When Equipped
  • +200-275% Enhanced Damage (varies)
  • +9 To Minimum Damage
  • +9 To Maximum Damage
  • Adds 55-160 Fire Damage
  • Adds 55-160 Lightning Damage
  • Adds 55-160 Cold Damage
  • +2-6 To Valkyrie (varies)
  • +10 To Dexterity
  • Regenerate Mana 20%
  • +2 To Mana After Each Kill
  • +2 To Light Radius
  • Level 20 Revive (25 Charges)

Melody


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • +3 To Bow and Crossbow Skills (Amazon Only)
  • +20% Increased Attack Speed
  • +50% Enhanced Damage
  • +300% Damage To Undead
  • +3 To Slow Missiles (Amazon Only)
  • +3 To Dodge (Amazon Only)
  • +3 To Critical Strike (Amazon Only)
  • Knockback
  • +10 To Dexterity

Lionheart


  • Armor
  • +20% Enhanced Damage
  • +25 To Strength
  • +15 To Dexterity
  • +20 To Vitality
  • +10 To Energy
  • +50 To Life
  • All Resistances +30
  • Requirements -15%

Obedience


  • Polearms
  • 30% Chance To Cast Level 21 Enchant When You Kill An Enemy
  • +40% Faster Hit Recovery
  • +370% Enhanced Damage
  • -25% Target Defense
  • Adds 3-14 Cold Damage
  • -25% To Enemy Fire Resistance
  • 40% Chance of Crushing Blow
  • +200-300 Defense (varies)
  • +10 To Strength
  • +10 To Dexterity
  • All Resistances +20-30 (varies)
  • Requirements -20%

Treachery


  • Armor
  • 5% Chance To Cast Level 15 Fade When Struck
  • 25% Chance To Cast level 15 Venom On Striking
  • +2 To Assassin Skills
  • +45% Increased Attack Speed
  • +20% Faster Hit Recovery
  • Cold Resist +30%
  • 50% Extra Gold From Monsters

Passion


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Missile Weapons
  • +25% Increased Attack Speed
  • +160-210% Enhanced Damage (varies)
  • 50-80% Bonus To Attack Rating (varies)
  • +75% Damage To Undead
  • +50 To Attack Rating Against Undead
  • Adds 1-50 Lightning Damage
  • +1 To Berserk
  • +1 To Zeal
  • Hit Blinds Target +10
  • Hit Causes Monster To Flee 25%
  • 75% Extra Gold From Monsters
  • Level 3 Heart of Wolverine (12 Charges)

Voice of Reason


  • Swords
  • Maces
  • 15% Chance To Cast Level 13 Frozen Orb On Striking
  • 18% Chance To Cast Level 20 Ice Blast On Striking
  • +50 To Attack Rating
  • +220-350% Damage To Demons (varies)
  • +355-375% Damage To Undead (varies)
  • +50 To Attack Rating Against Undead
  • Adds 100-220 Cold Damage
  • -24% To Enemy Cold Resistance
  • +10 To Dexterity
  • Cannot Be Frozen
  • 75% Extra Gold From Monsters
  • +1 To Light Radius

Wealth


  • Armor
  • +10 to Dexterity
  • +2 to Mana After Each Kill
  • 300% Extra Gold From Monsters
  • 100% Better Chance of Getting Magic Items

Lawbringer


  • Swords
  • Scepters
  • Hammers
  • 20% Chance To Cast Level 15 Decrepify On Striking
  • Level 16-18 Sanctuary Aura When Equipped (varies)
  • -50% Target Defense
  • Adds 150-210 Fire Damage
  • Adds 130-180 Cold Damage
  • 7% Life Stolen Per Hit
  • Slain Monsters Rest In Peace
  • +200-250 Defense Vs. Missile (varies)
  • +10 To Dexterity
  • 75% Extra Gold From Monsters

Enlightenment


  • Armor
  • 5% Chance To Cast Level 15 Blaze When Struck
  • 5% Chance To Cast level 15 Fire Ball On Striking
  • +2 To Sorceress Skill Levels
  • +1 To Warmth
  • +30% Enhanced Defense
  • Fire Resist +30%
  • Damage Reduced By 7

Crescent Moon


  • Swords
  • Axes
  • Polearms
  • 10% Chance To Cast Level 17 Chain Lightning On Striking
  • 7% Chance To Cast Level 13 Static Field On Striking
  • +20% Increased Attack Speed
  • +180-220% Enhanced Damage (varies)
  • Ignore Target's Defense
  • -35% To Enemy Lightning Resistance
  • 25% Chance of Open Wounds
  • +9-11 Magic Absorb (varies)
  • +2 To Mana After Each Kill
  • Level 18 Summon Spirit Wolf (30 Charges)

Duress


  • Armor
  • 40% faster hit Recovery
  • +10-20% Enhanced Damage (varies)
  • Adds 37-133 Cold Damage
  • 15% Crushing Blow
  • 33% Open Wounds
  • +150-200% Enhanced Defense (varies)
  • -20% Slower Stamina Drain
  • Cold Resist +45%
  • Lightning Resist +15%
  • Fire Resist +15%
  • Poison Resist +15%

Stone


  • Armor
  • +60% Faster Hit Recovery
  • +250-290% Enhanced Defense (varies)
  • +300 Defense Vs. Missile
  • +16 To Strength
  • +16 To Vitality
  • +10 To Energy
  • All Resistances +15
  • Level 16 Molten Boulder (80 Charges)
  • Level 16 Clay Golem (16 Charges)

Gloom


  • Armor
  • 15% Chance To Cast Level 3 Dim Vision When Struck
  • +10% Faster Hit Recovery
  • +200-260% Enhanced Defense (varies)
  • +10 To Strength
  • All Resistances +45
  • Half Freeze Duration
  • 5% Damage Taken Goes To Mana
  • -3 To Light Radius

Bone


  • Armor
  • 15% Chance To Cast level 10 Bone Armor When Struck
  • 15% Chance To Cast level 10 Bone Spear On Striking
  • +2 To Necromancer Skill Levels
  • +100-150 To Mana (varies)
  • All Resistances +30
  • Damage Reduced By 7

Prudence


  • Armor
  • +25% Faster Hit Recovery
  • +140-170% Enhanced Defense (varies)
  • All Resistances +25-35 (varies)
  • Damage Reduced by 3
  • Magic Damage Reduced by 17
  • +2 To Mana After Each Kill
  • +1 To Light Radius
  • Repairs Durability 1 In 4 Seconds

Rain


  • Armor
  • 5% Chance To Cast Level 15 Cyclone Armor When Struck
  • 5% Chance To Cast Level 15 Twister On Striking
  • +2 To Druid Skills
  • +100-150 To Mana (varies)
  • Lightning Resist +30%
  • Magic Damage Reduced By 7
  • 15% Damage Taken Goes to Mana

Venom


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Claws
  • Ignore Target's Defense
  • +273 Poison Damage Over 6 Seconds
  • 7% Mana Stolen Per Hit
  • Prevent Monster Heal
  • Hit Causes Monster To Flee 25%
  • Level 13 Poison Nova (11 Charges)
  • Level 15 Poison Explosion (27 Charges)

Sanctuary


  • Shield
  • +20% Faster Hit Recovery
  • +20% Faster Block Rate
  • 20% Increased Chance of Blocking
  • +130-160% Enhanced Defense (varies)
  • +250 Defense vs. Missile
  • +20 To Dexterity
  • All Resistances +50-70 (varies)
  • Magic Damage Reduced By 7
  • Level 12 Slow Missiles (60 Charges)

Delirium


  • Headgear
  • 1% Chance To Cast lvl 50 Delirium When Struck
  • 6% Chance To Cast lvl 14 Mind Blast When Struck
  • 14% Chance To Cast lvl 13 Terror When Struck
  • 11% Chance To Cast lvl 18 Confuse On Striking
  • +2 To All Skills
  • +261 Defense
  • +10 To Vitality
  • 50% Extra Gold From Monsters
  • 25% Better Chance of Getting Magic Items
  • Level 17 Attract (60 Charges)

Rift


  • Polearms
  • Scepters
  • 20% Chance To Cast Level 16 Tornado On Striking
  • 16% Chance To Cast Level 21 Frozen Orb On Attack
  • 20% Bonus To Attack Rating
  • Adds 160-250 Magic Damage
  • Adds 60-180 Fire Damage
  • +5-10 To All Attributes (varies)
  • +10 To Dexterity
  • 38% Damage Taken Goes To Mana
  • 75% Extra Gold From Monsters
  • Level 15 Iron Maiden (40 Charges)
  • Requirements -20%

Kingslayer


  • Swords
  • Axes
  • +30% Increased Attack Speed
  • +230-270% Enhanced Damage (varies)
  • -25% Target Defense
  • 20% Bonus To Attack Rating
  • 33% Chance of Crushing Blow
  • 50% Chance of Open Wounds
  • +1 To Vengeance
  • Prevent Monster Heal
  • +10 To Strength
  • 40% Extra Gold From Monsters

Principle


  • Armor
  • 100% Chance To Cast Level 5 Holy Bolt On Striking
  • +2 To Paladin Skill Levels
  • +50% Damage to Undead
  • +100-150 to Life (varies)
  • 15% Slower Stamina Drain
  • +5% To Maximum Poison Resist
  • Fire Resist +30%

Heart of the Oak


  • Maces
  • Staves
  • +3 To All Skills
  • +40% Faster Cast Rate
  • +75% Damage To Demons
  • +100 To Attack Rating Against Demons
  • Adds 3-14 Cold Damage
  • 7% Mana Stolen Per Hit
  • +10 To Dexterity
  • Replenish Life +20
  • Increase Maximum Mana 15%
  • All Resistances +30-40 (varies)
  • Level 4 Oak Sage (25 Charges)
  • Level 14 Raven (60 Charges)

Silence


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • +2 to All Skills
  • +20% Increased Attack Speed
  • +20% Faster Hit Recovery
  • +200% Enhanced Damage
  • +75% Damage To Undead
  • +50 to Attack Rating Against Undead
  • 11% Mana Stolen Per Hit
  • Hit Blinds Target +33
  • Hit Causes Monster to Flee 25%
  • All Resistances +75
  • +2 to Mana After Each Kill
  • 30% Better Chance of Getting Magic Items
  • Requirements -20%

Death


  • Swords
  • Axes
  • Indestructible
  • 100% Chance To Cast Level 44 Chain Lightning When You Die
  • 25% Chance To Cast Level 18 Glacial Spike On Attack
  • +300-385% Enhanced Damage (varies)
  • 20% Bonus To Attack Rating
  • +50 To Attack Rating
  • Adds 1-50 Lightning Damage
  • 7% Mana Stolen Per Hit
  • 50% Chance of Crushing Blow
  • (0.5*Clvl)% Deadly Strike (Based on Character Level)
  • +1 To Light Radius
  • Level 22 Blood Golem (15 Charges)
  • Requirements -20%

Chaos


  • Claws
  • 9% Chance To Cast Level 11 Frozen Orb On Striking
  • 11% Chance To Cast Level 9 Charged Bolt On Striking
  • +35% Increased Attacked Speed
  • +240-290% Enhanced Damage (varies)
  • Adds 216-471 Magic Damage
  • 25% Chance of Open Wounds
  • +1 To Whirlwind
  • +10 To Strength
  • +15 Life After Each Demon Kill

Call to Arms


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • +1 To All Skills
  • +40% Increased Attack Speed
  • +240-290% Enhanced Damage (varies)
  • Adds 5-30 Fire Damage
  • % Life Stolen Per Hit
  • +2-6 To Battle Command (varies)
  • +1-6 To Battle Orders (varies)
  • +1-4 To Battle Cry (varies)
  • Prevent Monster Heal
  • Replenish Life +12
  • 30% Better Chance of Getting Magic Items

Exile


  • Shield
  • 15% Chance To Cast Level 5 Life Tap On Striking
  • Level 13-16 Defiance Aura When Equipped (varies)
  • +2 To Offensive Auras (Paladin Only)
  • +30% Faster Block Rate
  • Freezes Target
  • +220-260% Enhanced Defense (varies)
  • Replenish Life +7
  • +5% To Maximum Cold Resist
  • +5% To Maximum Fire Resist
  • 25% Better Chance Of Getting Magic Items
  • Repairs 1 Durability every 4 seconds

Oath


  • Swords
  • Axes
  • Maces
  • Indestructible
  • 30% Chance To Cast Level 20 Bone Spirit On Striking
  • +50% Increased Attack Speed
  • +210-340% Enhanced Damage (varies)
  • +75% Damage To Demons
  • +100 To Attack Rating Against Demons
  • Prevent Monster Heal
  • +10 To Energy
  • +10-15 Magic Absorb (varies)
  • Level 16 Heart of Wolverine (20 Charges)
  • Level 17 Iron Golem (14 Charges)

Fortitude


  • Swords
  • Axes
  • Maces
  • Armor
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
Both
  • 20% Chance To Cast Level 15 Chilling Armor when Struck
  • +25% Faster Cast Rate
  • +300% Enhanced Damage
  • +200% Enhanced Defense
  • +((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)
  • All Resistances +25-30 (varies)
  • 12% Damage Taken Goes To Mana
  • +1 To Light Radius
Weapons
  • +9 To Minimum Damage
  • +50 To Attack Rating
  • 20% Deadly Strike
  • Hit Causes Monster To Flee 25%
Armor
  • +15 Defense
  • Replenish Life +7
  • +5% To Maximum Lightning Resist
  • Damage Reduced By 7

Grief


  • Swords
  • Axes
  • 35% Chance To Cast Level 15 Venom On Striking
  • +30-40% Increased Attack Speed (varies)
  • Damage +340-400 (varies)
  • Ignore Target's Defense
  • -25% Target Defense
  • +(1.875*Clvl)% Damage To Demons (Based on Character Level)
  • Adds 5-30 Fire Damage
  • -20-25% To Enemy Poison Resistance (varies)
  • 20% Deadly Strike
  • Prevent Monster Heal
  • +2 To Mana After Each Kill
  • +10-15 Life After Each Kill (varies)

Wind


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Wands
  • Claws
  • 10% Chance To Cast Level 9 Tornado On Striking
  • +20% Faster Run/Walk
  • +40% Increased Attack Speed
  • +15% Faster Hit Recovery
  • +120-160% Enhanced Damage (varies)
  • -50% Target Defense
  • +50 To Attack Rating
  • Hit Blinds Target
  • +1 To Light Radius
  • Level 13 Twister (127 Charges)

Bramble


  • Armor
  • Level 15-21 Thorns Aura When Equipped (varies)
  • +50% Faster Hit Recovery
  • +25-50% To Poison Skill Damage (varies)
  • +300 Defense
  • Increase Maximum Mana 5%
  • Regenerate Mana 15%
  • +5% To Maximum Cold Resist
  • Fire Resist +30%
  • Poison Resist +100%
  • +13 Life After Each Kill
  • Level 13 Spirit of Barbs (33 Charges)

Dragon


  • Armor
  • Shield
Both
  • 20% Chance to Cast Level 18 Venom When Struck
  • 12% Chance To Cast Level 15 Hydra On Striking
  • Level 14 Holy Fire Aura When Equipped
  • +360 Defense
  • +230 Defense Vs. Missile
  • +3-5 To All Attributes (varies)
  • +(0.375*Clvl) To Strength (Based on Character Level)
  • +5% To Maximum Lightning Resist
  • Damage Reduced by 7
Armor
  • Increase Maximum Mana 5%
Shields
  • +50 To Mana

Wrath


  • Missile Weapons
  • 30% Chance To Cast Level 1 Decrepify On Striking
  • 5% Chance To Cast Level 10 Life Tap On Striking
  • +375% Damage To Demons
  • +100 To Attack Rating Against Demons
  • +250-300% Damage To Undead (varies)
  • Adds 85-120 Magic Damage
  • Adds 41-240 Lightning Damage
  • 20% Chance of Crushing Blow
  • Prevent Monster Heal
  • +10 To Energy
  • Cannot Be Frozen

Beast


  • Axes
  • Hammers
  • Scepters
  • Level 9 Fanaticism Aura When Equipped
  • +40% Increased Attack Speed
  • +240-270% Enhanced Damage (varies)
  • 20% Chance of Crushing Blow
  • 25% Chance of Open Wounds
  • +3 To Werebear
  • +3 To Lycanthropy
  • Prevent Monster Heal
  • +25-40 To Strength (varies)
  • +10 To Energy
  • +2 To Mana After Each Kill
  • Level 13 Summon Grizzly (5 Charges)

Chains of Honor


  • Armor
  • +2 To All Skills
  • +200% Damage To Demons
  • +100% Damage To Undead
  • 8% Life Stolen Per Hit
  • +70% Enhanced Defense
  • +20 To Strength
  • Replenish Life +7
  • All Resistances +65
  • Damage Reduced By 8%
  • 25% Better Chance of Getting Magic Items

Infinity


  • Polearms
  • 50% Chance To Cast Level 20 Chain Lightning When You Kill An Enemy
  • Level 12 Conviction Aura When Equipped
  • +35% Faster Run/Walk
  • +255-325% Enhanced Damage (varies)
  • -(45-55)% To Enemy Lightning Resistance (varies)
  • 40% Chance of Crushing Blow
  • Prevent Monster Heal
  • +(0.5*Clvl) To Vitality (Based on Character Level)
  • 30% Better Chance of Getting Magic Items
  • Level 21 Cyclone Armor (30 Charges)

Eternity


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • Indestructible
  • +260-310% Enhanced Damage (varies)
  • +9 To Minimum Damage
  • 7% Life Stolen Per Hit
  • 20% Chance of Crushing Blow
  • Hit Blinds Target
  • Slows Target By 33%
  • Replenish Mana 16%
  • Cannot Be Frozen
  • 30% Better Chance Of Getting Magic Items
  • Level 8 Revive (88 Charges)

Ice


  • Missile Weapons
  • 100% Chance To Cast Level 40 Blizzard When You Level-up
  • 25% Chance To Cast Level 22 Frost Nova On Striking
  • Level 18 Holy Freeze Aura When Equipped
  • +20% Increased Attack Speed
  • +140-210% Enhanced Damage (varies)
  • Ignore Target's Defense
  • +25-30% To Cold Skill Damage (varies)
  • 7% Life Stolen Per Hit
  • -20% To Enemy Cold Resistance
  • 20% Deadly Strike
  • (3.125*Clvl)% Extra Gold From Monsters (Based on Character Level)

Dream


  • Headgear
  • Shield
Both
  • 10% Chance To Cast Level 15 Confuse When Struck
  • Level 15 Holy Shock Aura When Equipped
  • +20-30% Faster Hit Recovery (varies)
  • +30% Enhanced Defense
  • +150-220 Defense (varies)
  • +10 To Vitality
  • +(0.625*Clvl) To Mana (Based On Character Level)
  • All Resistances +5-20 (varies)
  • 12-25% Better Chance of Getting Magic Items (varies)
Headgear
  • Increase Maximum Life 5%
Shields
  • +50 To Life

Fury


  • Swords
  • Axes
  • Maces
  • Staves
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • 40% Increased Attack Speed
  • +209% Enhanced Damage
  • Ignores Target Defense
  • -25% Target Defense
  • 20% Bonus to Attack Rating
  • 6% Life Stolen Per Hit
  • 33% Chance Of Deadly Strike
  • 66% Chance Of Open Wounds
  • +5 To Frenzy (Barbarian Only)
  • Prevent Monster Heal

Famine


  • Axes
  • Hammers
  • +30% Increased Attack Speed
  • +320-370% Enhanced Damage (varies)
  • Ignore Target's Defense
  • Adds 180-200 Magic Damage
  • Adds 50-200 Fire Damage
  • Adds 51-250 Lightning Damage
  • Adds 50-200 Cold Damage
  • 12% Life Stolen Per Hit
  • Prevent Monster Heal
  • +10 To Strength

Faith


  • Missile Weapons
  • Level 12-15 Fanaticism Aura When Equipped (varies)
  • +1-2 To All Skills (varies)
  • +330% Enhanced Damage
  • Ignore Target's Defense
  • 300% Bonus To Attack Rating
  • +75% Damage To Undead
  • +50 To Attack Rating Against Undead
  • +120 Fire Damage
  • All Resistances +15
  • 10% Reanimate As: Returned
  • 75% Extra Gold From Monsters

Brand


  • Missile Weapons
  • 35% Chance To Cast Level 14 Amplify Damage When Struck
  • 100% Chance To Cast Level 18 Bone Spear On Striking
  • Fires Explosive Arrows or Bolts (15)
  • +260-340% Enhanced Damage (varies)
  • Ignore Target's Defense
  • 20% Bonus to Attack Rating
  • +280-330% Damage To Demons (varies)
  • 20% Deadly Strike
  • Prevent Monster Heal
  • Knockback

Pheonix


  • Swords
  • Axes
  • Maces
  • Armor
  • Staves
  • Missile Weapons
  • Shield
  • Scepters
  • Polearms
  • Hammers
  • Clubs
Both
  • 100% Chance To Cast level 40 Blaze When You Level-up
  • 40% Chance To Cast Level 22 Firestorm On Striking
  • Level 10-15 Redemption Aura When Equipped (varies)
  • +350-400% Enhanced Damage (varies)
  • -28% To Enemy Fire Resistance
  • +350-400 Defense Vs. Missile (varies)
  • +15-21 Fire Absorb (varies)
Weapons
  • Ignores Target's Defense
  • 14% Mana Stolen Per Hit
  • 20% Deadly Strike
Shields
  • +50 To Life
  • +5% To Maximum Lightning Resist
  • +10% To Maximum Fire Resist

Enigma


  • Armor
  • +2 To All Skills
  • +45% Faster Run/Walk
  • +1 To Teleport
  • +750-775 Defense (Varies)
  • +(0.75*Clvl) To Strength (Based On Character Level)
  • Increase Maximum Life 5%
  • Damage Reduced By 8%
  • +14 Life After Each Kill
  • 15% Damage Taken Goes To Mana
  • (1*Clvl)% Better Chance of Getting Magic Items (Based On Character Level)

Destruction


  • Swords
  • Polearms
  • 23% Chance To Cast Level 12 Volcano On Striking
  • 5% Chance To Cast Level 23 Molten Boulder On Striking
  • 100% Chance To Cast level 45 Meteor When You Die
  • 15% Chance To Cast Level 22 Nova On Attack
  • +350% Enhanced Damage
  • Ignore Target's Defense
  • Adds 100-180 Magic Damage
  • 7% Mana Stolen Per Hit
  • 20% Chance Of Crushing Blow
  • 20% Deadly Strike
  • Prevent Monster Heal
  • +10 To Dexterity

Last Wish


  • Axes
  • Hammers
  • Swords
  • 6% Chance To Cast Level 11 Fade When Struck
  • 10% Chance To Cast Level 18 Life Tap On Striking
  • 20% Chance To Cast Level 20 Charged Bolt On Attack
  • Level 17 Might Aura When Equipped
  • +330-375% Enhanced Damage (varies)
  • Ignore Target's Defense
  • 60-70% Chance of Crushing Blow (varies)
  • Prevent Monster Heal
  • Hit Blinds Target
  • (0.5*Clvl)% Chance of Getting Magic Items (Based on Character Level)

Doom


  • Axes
  • Polearms
  • Hammers
  • 5% Chance To Cast Level 18 Volcano On Striking
  • Level 12 Holy Freeze Aura When Equipped
  • +2 To All Skills
  • +45% Increased Attack Speed
  • +330-370% Enhanced Damage (varies)
  • -40-60% To Enemy Cold Resistance (varies)
  • 20% Deadly Strike
  • 25% Chance of Open Wounds
  • Prevent Monster Heal
  • Freezes Target +3
  • Requirements -20%

Hand of Justice


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • 100% Chance To Cast Level 36 Blaze When You Level-Up
  • 100% Chance To Cast Level 48 Meteor When You Die
  • Level 16 Holy Fire Aura When Equipped
  • +33% Increased Attack Speed
  • +280-330% Enhanced Damage (varies)
  • Ignore Target's Defense
  • -20% To Enemy Fire Resistance
  • 7% Life Stolen Per Hit
  • 20% Deadly Strike
  • Hit Blinds Target
  • Freezes Target +3

Pride


  • Polearms
  • 25% Chance To Cast Level 17 Fire Wall When Struck
  • Level 16-20 Concentration Aura When Equipped (varies)
  • 260-300% Bonus To Attack Rating (varies)
  • +(1*Clvl)% Damage To Demons (Based on Character Level)
  • Adds 50-280 Lightning Damage
  • 20% Deadly Strike
  • Hit Blinds Target
  • Freezes Target +3
  • +10 To Vitality
  • Replenish Life +8
  • (1.875*Clvl)% Extra Gold From Monsters (Based on Character Level)

Breath of the Dying


  • Swords
  • Axes
  • Maces
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
  • 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy
  • Indestructible
  • +60% Increased Attack Speed
  • +350-400% Enhanced Damage (varies)
  • -25% Target Defense
  • +50 To Attack Rating
  • +200% Damage To Undead
  • +50 To Attack Rating Against Undead
  • 7% Mana Stolen Per Hit
  • 12-15% Life Stolen Per Hit (varies)
  • Prevent Monster Heal
  • +30 To All Attributes
  • +1 To Light Radius
  • Requirements -20%