Armors Rune Words

  • El
  • Eld
  • Tir
  • Nef
  • Eth
  • Ith
  • Tal
  • Ral
  • Ort
  • Thul
  • Amn
  • Sol
  • Shael
  • Dol
  • Hel
  • Io
  • Lum
  • Ko
  • Fal
  • Lem
  • Pul
  • Um
  • Mal
  • Ist
  • Gul
  • Vex
  • Ohm
  • Lo
  • Sur
  • Ber
  • Jah
  • Cham
  • Zod
Rune Words Stats

Stealth


  • Armor
  • +25% Faster Run/Walk
  • +25% Faster Casting Rate
  • +25% Faster Hit Recovery
  • +6 to Dexterity
  • Regenerate Mana 15%
  • +15 Maximum Stamina
  • Poison Resist +30%
  • Magic Damage Reduced by 3

Myth


  • Armor
  • 3% Chance To Cast Level 1 Howl When Struck
  • 10% Chance To Cast Level 1 Taunt On Striking
  • +2 To Barbarian Skill Levels
  • +30 Defense Vs. Missile
  • Replenish Life +10
  • Attacker Takes Damage of 14
  • Requirements -15%

Peace


  • Armor
  • 4% Chance To Cast Level 5 Slow Missiles When Struck
  • 2% Chance To Cast level 15 Valkyrie On Striking
  • +2 To Amazon Skill Levels
  • +20% Faster Hit Recovery
  • +2 To Critical Strike
  • Cold Resist +30%
  • Attacker Takes Damage of 14

Smoke


  • Armor
  • +20% Faster Hit Recovery
  • +75% Enhanced Defense
  • +280 Defense vs. Missiles
  • +10 to Energy
  • All Resistances +50
  • -1 to Light Radius
  • Level 6 Weaken (18 charges)

Lionheart


  • Armor
  • +20% Enhanced Damage
  • +25 To Strength
  • +15 To Dexterity
  • +20 To Vitality
  • +10 To Energy
  • +50 To Life
  • All Resistances +30
  • Requirements -15%

Treachery


  • Armor
  • 5% Chance To Cast Level 15 Fade When Struck
  • 25% Chance To Cast level 15 Venom On Striking
  • +2 To Assassin Skills
  • +45% Increased Attack Speed
  • +20% Faster Hit Recovery
  • Cold Resist +30%
  • 50% Extra Gold From Monsters

Wealth


  • Armor
  • +10 to Dexterity
  • +2 to Mana After Each Kill
  • 300% Extra Gold From Monsters
  • 100% Better Chance of Getting Magic Items

Enlightenment


  • Armor
  • 5% Chance To Cast Level 15 Blaze When Struck
  • 5% Chance To Cast level 15 Fire Ball On Striking
  • +2 To Sorceress Skill Levels
  • +1 To Warmth
  • +30% Enhanced Defense
  • Fire Resist +30%
  • Damage Reduced By 7

Duress


  • Armor
  • 40% faster hit Recovery
  • +10-20% Enhanced Damage (varies)
  • Adds 37-133 Cold Damage
  • 15% Crushing Blow
  • 33% Open Wounds
  • +150-200% Enhanced Defense (varies)
  • -20% Slower Stamina Drain
  • Cold Resist +45%
  • Lightning Resist +15%
  • Fire Resist +15%
  • Poison Resist +15%

Stone


  • Armor
  • +60% Faster Hit Recovery
  • +250-290% Enhanced Defense (varies)
  • +300 Defense Vs. Missile
  • +16 To Strength
  • +16 To Vitality
  • +10 To Energy
  • All Resistances +15
  • Level 16 Molten Boulder (80 Charges)
  • Level 16 Clay Golem (16 Charges)

Gloom


  • Armor
  • 15% Chance To Cast Level 3 Dim Vision When Struck
  • +10% Faster Hit Recovery
  • +200-260% Enhanced Defense (varies)
  • +10 To Strength
  • All Resistances +45
  • Half Freeze Duration
  • 5% Damage Taken Goes To Mana
  • -3 To Light Radius

Bone


  • Armor
  • 15% Chance To Cast level 10 Bone Armor When Struck
  • 15% Chance To Cast level 10 Bone Spear On Striking
  • +2 To Necromancer Skill Levels
  • +100-150 To Mana (varies)
  • All Resistances +30
  • Damage Reduced By 7

Prudence


  • Armor
  • +25% Faster Hit Recovery
  • +140-170% Enhanced Defense (varies)
  • All Resistances +25-35 (varies)
  • Damage Reduced by 3
  • Magic Damage Reduced by 17
  • +2 To Mana After Each Kill
  • +1 To Light Radius
  • Repairs Durability 1 In 4 Seconds

Rain


  • Armor
  • 5% Chance To Cast Level 15 Cyclone Armor When Struck
  • 5% Chance To Cast Level 15 Twister On Striking
  • +2 To Druid Skills
  • +100-150 To Mana (varies)
  • Lightning Resist +30%
  • Magic Damage Reduced By 7
  • 15% Damage Taken Goes to Mana

Principle


  • Armor
  • 100% Chance To Cast Level 5 Holy Bolt On Striking
  • +2 To Paladin Skill Levels
  • +50% Damage to Undead
  • +100-150 to Life (varies)
  • 15% Slower Stamina Drain
  • +5% To Maximum Poison Resist
  • Fire Resist +30%

Fortitude


  • Swords
  • Axes
  • Maces
  • Armor
  • Staves
  • Missile Weapons
  • Scepters
  • Polearms
  • Hammers
  • Clubs
Both
  • 20% Chance To Cast Level 15 Chilling Armor when Struck
  • +25% Faster Cast Rate
  • +300% Enhanced Damage
  • +200% Enhanced Defense
  • +((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)
  • All Resistances +25-30 (varies)
  • 12% Damage Taken Goes To Mana
  • +1 To Light Radius
Weapons
  • +9 To Minimum Damage
  • +50 To Attack Rating
  • 20% Deadly Strike
  • Hit Causes Monster To Flee 25%
Armor
  • +15 Defense
  • Replenish Life +7
  • +5% To Maximum Lightning Resist
  • Damage Reduced By 7

Bramble


  • Armor
  • Level 15-21 Thorns Aura When Equipped (varies)
  • +50% Faster Hit Recovery
  • +25-50% To Poison Skill Damage (varies)
  • +300 Defense
  • Increase Maximum Mana 5%
  • Regenerate Mana 15%
  • +5% To Maximum Cold Resist
  • Fire Resist +30%
  • Poison Resist +100%
  • +13 Life After Each Kill
  • Level 13 Spirit of Barbs (33 Charges)

Dragon


  • Armor
  • Shield
Both
  • 20% Chance to Cast Level 18 Venom When Struck
  • 12% Chance To Cast Level 15 Hydra On Striking
  • Level 14 Holy Fire Aura When Equipped
  • +360 Defense
  • +230 Defense Vs. Missile
  • +3-5 To All Attributes (varies)
  • +(0.375*Clvl) To Strength (Based on Character Level)
  • +5% To Maximum Lightning Resist
  • Damage Reduced by 7
Armor
  • Increase Maximum Mana 5%
Shields
  • +50 To Mana

Chains of Honor


  • Armor
  • +2 To All Skills
  • +200% Damage To Demons
  • +100% Damage To Undead
  • 8% Life Stolen Per Hit
  • +70% Enhanced Defense
  • +20 To Strength
  • Replenish Life +7
  • All Resistances +65
  • Damage Reduced By 8%
  • 25% Better Chance of Getting Magic Items

Pheonix


  • Swords
  • Axes
  • Maces
  • Armor
  • Staves
  • Missile Weapons
  • Shield
  • Scepters
  • Polearms
  • Hammers
  • Clubs
Both
  • 100% Chance To Cast level 40 Blaze When You Level-up
  • 40% Chance To Cast Level 22 Firestorm On Striking
  • Level 10-15 Redemption Aura When Equipped (varies)
  • +350-400% Enhanced Damage (varies)
  • -28% To Enemy Fire Resistance
  • +350-400 Defense Vs. Missile (varies)
  • +15-21 Fire Absorb (varies)
Weapons
  • Ignores Target's Defense
  • 14% Mana Stolen Per Hit
  • 20% Deadly Strike
Shields
  • +50 To Life
  • +5% To Maximum Lightning Resist
  • +10% To Maximum Fire Resist

Enigma


  • Armor
  • +2 To All Skills
  • +45% Faster Run/Walk
  • +1 To Teleport
  • +750-775 Defense (Varies)
  • +(0.75*Clvl) To Strength (Based On Character Level)
  • Increase Maximum Life 5%
  • Damage Reduced By 8%
  • +14 Life After Each Kill
  • 15% Damage Taken Goes To Mana
  • (1*Clvl)% Better Chance of Getting Magic Items (Based On Character Level)